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	<title>Wink Saville's Blog &#187; Android</title>
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	<link>http://www.winksaville.com/blog</link>
	<description>My personal notes</description>
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			<item>
		<title>Eclipse &#8211; ant and build.xml</title>
		<link>http://www.winksaville.com/blog/android/eclipse-ant-and-buildxml/</link>
		<comments>http://www.winksaville.com/blog/android/eclipse-ant-and-buildxml/#comments</comments>
		<pubDate>Tue, 12 Feb 2008 21:31:30 +0000</pubDate>
		<dc:creator>wink</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Ant]]></category>
		<category><![CDATA[Eclipse]]></category>
		<category><![CDATA[java]]></category>

		<guid isPermaLink="false">http://www.winksaville.com/blog/uncategorized/eclipse-ant-and-buildxml/</guid>
		<description><![CDATA[This week I converted async-msgcomp to use ant for building rather than the internal Eclipse builders because it was the only way I could figure out to get jar files automatically built. After some trial an error I came up with common-build.xml which are common tasks for all sub-project and resides at the root of [...]]]></description>
		<wfw:commentRss>http://www.winksaville.com/blog/android/eclipse-ant-and-buildxml/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android &#8211; Eclipse &#8220;Could not find xxxx.apk&#8221;</title>
		<link>http://www.winksaville.com/blog/android/android-eclipse-could-not-find-xxxxapk/</link>
		<comments>http://www.winksaville.com/blog/android/android-eclipse-could-not-find-xxxxapk/#comments</comments>
		<pubDate>Mon, 11 Feb 2008 18:45:23 +0000</pubDate>
		<dc:creator>wink</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[Eclipse]]></category>

		<guid isPermaLink="false">http://www.winksaville.com/blog/android/android-eclipse-could-not-find-xxxxapk/</guid>
		<description><![CDATA[Today started off poorly, I decided to create ews (eclipse workspace) directory and then put the workspaces in that sub-directory. I started with an empty workspace as I have my sources separate from the workspace and then added in debug. I was able to compile fine but when I tried to run the android application [...]]]></description>
		<wfw:commentRss>http://www.winksaville.com/blog/android/android-eclipse-could-not-find-xxxxapk/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android &#8211; Emulator Console and multiple instances of emulator</title>
		<link>http://www.winksaville.com/blog/android/android-emulator-console-and-multiple-instances-of-emulator/</link>
		<comments>http://www.winksaville.com/blog/android/android-emulator-console-and-multiple-instances-of-emulator/#comments</comments>
		<pubDate>Tue, 29 Jan 2008 18:58:51 +0000</pubDate>
		<dc:creator>wink</dc:creator>
				<category><![CDATA[Android]]></category>

		<guid isPermaLink="false">http://www.winksaville.com/blog/uncategorized/android-emulator-console-and-multiple-instances-of-emulator/</guid>
		<description><![CDATA[My previous post on the tip for redirecting UDP had another tidbit that Digit eluded to and that is using the telnet to get to the Emulator Console.  This page in the Android documentation give more information on the Console.
What is enlightening is that it state that upto 16 devices can be running at [...]]]></description>
		<wfw:commentRss>http://www.winksaville.com/blog/android/android-emulator-console-and-multiple-instances-of-emulator/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android &#8211; Receiving UDP packets</title>
		<link>http://www.winksaville.com/blog/android/android-receiving-udp-packets/</link>
		<comments>http://www.winksaville.com/blog/android/android-receiving-udp-packets/#comments</comments>
		<pubDate>Tue, 29 Jan 2008 18:46:44 +0000</pubDate>
		<dc:creator>wink</dc:creator>
				<category><![CDATA[Android]]></category>

		<guid isPermaLink="false">http://www.winksaville.com/blog/uncategorized/android-receiving-udp-packets/</guid>
		<description><![CDATA[In this post by Digit shows how to use redirection to receive UDP packets on android.
1/ telnet localhost 5554   (i.e. go to the emulator control console)
2/ type &#8220;redir add udp:5000:9000&#8243;  (create a UDP redirection)
and now, any UDP incoming traffic on host UDP port 5000 will flow to guest
UDP port 9000
change the numbers [...]]]></description>
		<wfw:commentRss>http://www.winksaville.com/blog/android/android-receiving-udp-packets/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android &#8211; how to make a local Service</title>
		<link>http://www.winksaville.com/blog/android/android-how-to-make-a-local-service/</link>
		<comments>http://www.winksaville.com/blog/android/android-how-to-make-a-local-service/#comments</comments>
		<pubDate>Sat, 26 Jan 2008 22:12:18 +0000</pubDate>
		<dc:creator>wink</dc:creator>
				<category><![CDATA[Android]]></category>

		<guid isPermaLink="false">http://www.winksaville.com/blog/android/android-how-to-make-a-local-service/</guid>
		<description><![CDATA[In Android local Services my the convince that the thread the run in is the same thread as the thread that created them. To make a local service you change the AndroidManifest.xml &#60;service /&#62; tag so that the process attribute is absent.
So for my TestMc code I changed the manifest &#60;service /&#62; tag from this:
 &#60;service [...]]]></description>
		<wfw:commentRss>http://www.winksaville.com/blog/android/android-how-to-make-a-local-service/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android &#8211; Jan 23 cocoa &amp; s&#8217;mores around the fake Campfires</title>
		<link>http://www.winksaville.com/blog/android/android-jan-23-cocoa-smores-around-the-fake-campfires/</link>
		<comments>http://www.winksaville.com/blog/android/android-jan-23-cocoa-smores-around-the-fake-campfires/#comments</comments>
		<pubDate>Thu, 24 Jan 2008 19:48:09 +0000</pubDate>
		<dc:creator>wink</dc:creator>
				<category><![CDATA[Android]]></category>

		<guid isPermaLink="false">http://www.winksaville.com/blog/android/android-jan-23-cocoa-smores-around-the-fake-campfires/</guid>
		<description><![CDATA[Last night I attended the Android get together at Google in Mountain View. It was nice to put faces to the people we see on the mailing list. The first hour plus was devoted to Q&#38;A with most of the questions revolved around platform/business questions. Many of the developers, including myself, are worried that the [...]]]></description>
		<wfw:commentRss>http://www.winksaville.com/blog/android/android-jan-23-cocoa-smores-around-the-fake-campfires/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android &#8211; Bug: Thread hangs writing to outer class variable</title>
		<link>http://www.winksaville.com/blog/programming/android-bug-thread-hangs-writing-to-outer-class-variable/</link>
		<comments>http://www.winksaville.com/blog/programming/android-bug-thread-hangs-writing-to-outer-class-variable/#comments</comments>
		<pubDate>Fri, 18 Jan 2008 20:07:07 +0000</pubDate>
		<dc:creator>wink</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://www.winksaville.com/blog/programming/android-bug-thread-hangs-writing-to-outer-class-variable/</guid>
		<description><![CDATA[Below is an bug I reported to android-developers and android-bug, it is quite strange, while executing an assignment statement the code just hangs. No errors, exceptions nothing.
Hello,
A possible bug that seems to be associated with accessing
variables of an outer class from an inner class that is a Runnable.
Maybe its a bug in my code, but [...]]]></description>
		<wfw:commentRss>http://www.winksaville.com/blog/programming/android-bug-thread-hangs-writing-to-outer-class-variable/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Connecting two Androids via TCP</title>
		<link>http://www.winksaville.com/blog/linux/connecting-two-androids-via-tcp/</link>
		<comments>http://www.winksaville.com/blog/linux/connecting-two-androids-via-tcp/#comments</comments>
		<pubDate>Fri, 18 Jan 2008 00:02:29 +0000</pubDate>
		<dc:creator>wink</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[linux]]></category>
		<category><![CDATA[qemu]]></category>

		<guid isPermaLink="false">http://www.winksaville.com/blog/linux/connecting-two-androids-via-tcp/</guid>
		<description><![CDATA[Below is an email which I sent to android-developers concerning how to  get two Androids talking to each other. This isn&#8217;t the solution, but is a path that might lead to a solution:
Hello,
I and it seems others would like to connect two Androids via TCP a previous
attempt failed with a segfault in the emulator. Digit [...]]]></description>
		<wfw:commentRss>http://www.winksaville.com/blog/linux/connecting-two-androids-via-tcp/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android &#8211; peer to peer TCP connections not possible?</title>
		<link>http://www.winksaville.com/blog/android/android-peer-to-peer-tcp-connections-not-possible/</link>
		<comments>http://www.winksaville.com/blog/android/android-peer-to-peer-tcp-connections-not-possible/#comments</comments>
		<pubDate>Tue, 15 Jan 2008 03:47:07 +0000</pubDate>
		<dc:creator>wink</dc:creator>
				<category><![CDATA[Android]]></category>

		<guid isPermaLink="false">http://www.winksaville.com/blog/android/android-peer-to-peer-tcp-connections-not-possible/</guid>
		<description><![CDATA[I gave it the old college try, but it doesn&#8217;t appear to direct peer to peer communication is possible in the Emulator. I rediscovered a bug originally reported here where the Emulator segfaults when trying to configure qemu to use a vlan.
I also posted, what I think is a related question regarding, how to get [...]]]></description>
		<wfw:commentRss>http://www.winksaville.com/blog/android/android-peer-to-peer-tcp-connections-not-possible/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android &#8211; use dx to disassemble</title>
		<link>http://www.winksaville.com/blog/programming/android-use-dx-to-disassemble-a-class-method/</link>
		<comments>http://www.winksaville.com/blog/programming/android-use-dx-to-disassemble-a-class-method/#comments</comments>
		<pubDate>Mon, 24 Dec 2007 02:45:24 +0000</pubDate>
		<dc:creator>wink</dc:creator>
				<category><![CDATA[Android]]></category>
		<category><![CDATA[programming]]></category>

		<guid isPermaLink="false">http://www.winksaville.com/blog/programming/android-use-dx-to-disassemble-a-class-method/</guid>
		<description><![CDATA[To disassemble an entire  jar file as a disassembled dex use the following:
dx &#8211;dex &#8211;dump-to=abc &#8211;locals=full &#8211;positions=lines com.saville.android.debug.jar
Click here to see the output.
Here is an example of using dx, the android jvm-byte-code to dex converter to disassemble a method in a class. The input is a &#8220;.jar&#8221; file of my debug class and I&#8217;m dumping [...]]]></description>
		<wfw:commentRss>http://www.winksaville.com/blog/programming/android-use-dx-to-disassemble-a-class-method/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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